First scenes in Unity
IdLings started as a Unity game I built on my own, on my own C# framework, MMG. The earliest screenshots I kept are from 11 and 12 January 2020, in Unity 2019.2: a dark forest with glowing eyes, a misty forest full of fireflies, a floating island of grass tiles and a world of blocks over the clouds.
The one that stuck was the gameboard: two big trees, the fairies on their branches, and the reaper who later became Mr Moody watching from the top.
- My part
- Everything: the design, the code and the MMG framework under it.
- The agents' part
- None. This was years before the rebuild.




