Pet Shark Productions

Mockups

Redrawn on the Unity forest

The second round put the mockups on the iPhone X frame over the Unity forest's own composition: the two trees, all thirteen statue slots where they were, and my clock in the corner. It kept the old game's shape while the rest of the screen was redesigned.

My part
Notes on the clock, where the kitties go and what to keep from Unity.
The agents' part
Redrew the boards over the Unity scene's layout.
Mockup v2 of the main screen at the start of a round, over the Unity forest
Mockup v2 of the main screen while freeing fairies, the ring on the active statue
Mockup v2 of the Upgrades sheet
Mockup v2 of the Settings window
Back to the Dev Log