Pet Shark Productions

0.2.6 To my kids 5 October, 01:01

Choosing the explosions

A comparison sheet of explosion effects, each shown beside a tank for scale
Part of the explosion sheet.

I wanted bigger explosions, and I had two effect packs from the Unity Asset Store, Epic Toon FX and Cartoon FX. The agent built a playground scene that showed their explosions, smoke, sparks and splashes beside its own at the game's scale. I picked from those sheets, and the agent put my picks into the game.

Camouflage and cow-print tanks joined the plain colours, and the camera got a gentle up-and-down look, the setting I chose.

In this build

  • The effects I picked in the playground.
  • Floating power-up boxes from Epic Toon FX, with the game's own icons.
  • Forest, Desert and Snow Camo, and the Moo-Moo Cow.
  • Bots pick a free skin at random, and a player can take a skin from a bot.
  • Names stay readable on dark tanks.
  • Shells can no longer slip through a tank.
A tank in forest camouflage in a match, seen from behind in a sunny street
Forest Camo in a match.
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